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Showing posts with label David Woods. Show all posts
Showing posts with label David Woods. Show all posts

Wednesday, 7 May 2014

High Framerate Cinema: continuity and change in discourses of immersiveness

The Digital in Depth:
An Interdisciplinary Symposium on Depth in Digital Media

Friday 30th May, 2014
Hosted by the Institute of Advanced Study and the Department of Film and Television Studies, Millburn House, University of Warwick.

Keynote Speaker: Dr. Lisa Purse (University of Reading, Author of Digital Imaging in Popular Cinema and Contemporary Action Cinema)

This symposium explores the ways in which depth imagery is constructed and consumed in contemporary digital practices, and the ways in which we might interpret it. Most digital platforms’ content is consumed through flat screens and yet many of their aesthetics seem anxious to convey the illusion of depth. This curious and ubiquitous paradox is visible, for example, in digital cinema’s most recent spate of 3-D films and the institutional dimensionality of videogames’ fictional environments through which the player wanders. In computing, also, user interfaces and head-up displays demonstrate a renegotiated relationship to the image that is dependent on deep spaces made immediately accessible for spectators and users.

The symposium investigates the different media that characterise contemporary culture and the aesthetic, cultural and political implications of their digital depth. How is this illusion of depth constructed, and to what ends? The symposium will investigate avenues through which academia might read and interpret both these images and the changing mediascape of which they are a part. It will also ask what these digital constructions of depth demonstrate about the changing culture that they help to construct.

David Woods will be presenting a paper on HFR in this event. High Framerate Cinema (HFR) is promoted as a leap forward in the cinema experience. This paper will illustrate how some of the claims made by its creators echo very closely those surrounding the introduction of widescreen processes in the 1950s. Chief amongst these is the promise of increased immersiveness, an idea which is of course also associated with 3D. However, then as now immersiveness proves to be a complex and contradictory notion in promotional and popular discourse, and the outlines of its principal meanings will be charted. While some of the issues raised by the term have remained constant across the period, the paper argues that the psychovisual characteristics of HFR do point to new configurations between cinema and other media platforms, specifically television and videogames, and prompt further investigation of the potential for new forms of onscreen presence. Moreover, these characteristics can operate in combination with other technologies such as 3D or IMAX but are autonomous from them, suggesting the possibility of an increasingly intricate and diverse media landscape.


Wednesday, 30 April 2014

The aesthetics of film and video: the legacy of some early industrial factors

TV is the New Cinema: Exploring the Erosion of Boundaries between two Media

Thursday 22 May 2014

12.30-7.30 pm
David Woods will be presenting a paper on the one-day symposium “TV is the New Cinema” organised by the Department of Communication and Media, University of Liverpool and the Department of Film Studies, Liverpool John Moores University.

The increasing erosion of boundaries between film and television is a phenomenon increasingly discussed among scholars, critics and other stakeholders. Publications such as the New Yorker (January 2012) and Sight and Sound (September 2013) have explored the matter in special dossiers. Filmmakers have increasingly been working across the two media (eg. David Fincher and Netflix’s House of Cards; Greg Motolla and HBO’s The Newsroom), while others seem to have found a more or less permanent home on television than cinema (Frank Darabont and AMC’s The Walking Dead) or even to pronounce an early retirement from cinema in order to work exclusively for television (Steven Soderbergh). Furthermore, year’s end Top Ten lists have started including television series, with episodes of Breaking Bad and Boardwalk Empire making some of the 2013 lists next to Academy Award nominated films such as Nebraska and The Wolf of Wall Street. Even major film festivals premiere episodes from television series (two episodes from House of Cards were offered a special screening at the 2014 Berlin Film Festival).  Successful television shows are now habitually adapted for the cinema and become entry points to huge franchises (Sex and the City), while television producers are invited to direct and produce major film properties such as Star Trek (J.J Abrams) and Avengers Assemble (Josh Whedon).

What do all these developments mean for the current state of the two media? Is the future of film and television intertwined? Is medium specificity not important anymore as a defining characteristic of each medium? To what extent can we still talk about film and television as different media industries? What is the impact of recent developments on the aesthetics associated with each medium? In what ways has the history of each medium influenced their current state? What is the role of the global entertainment conglomerates that control both film and television in this convergence between the two media?

TV is the New Cinema will explore these and a host of other questions, with a view to bring together film and television scholars to discuss the ways in which research and knowledge from both fields can help us understand the present and the future of these media. 
Woods’ paper examines an aspect of the historical and industrial grounding of the technologies of cinema and television. It argues that a key aspect of their strikingly different looks can be attributed to the different temporal resolution of the two formats, and that the reasons for this difference can be accounted for in terms of the technological strategies the two industries developed historically to minimise the use of expensive resources specific to their medium. The cultural complexities of the aesthetics associated with cinema and film were well demonstrated by the release of The Hobbit in high framerate in 2012, and the paper briefly outlines some implications of the often highly charged popular responses which this provoked.


For the event details: http://www.ljmu.ac.uk/LSS/127881.htm